The Drow Child: Chapter II
z'almizar

Amongst the strange goings on of the Scotland lands, frequent trips back to the realm brought a new character into the wary childs life. Black Death, a worg of the hell plains. Such a strange pairing it was when he took it up on himself to guard the child. At first this aonnoyed her, but his stubborn refusal to leave eventually yeilded her to the reality of his prescence. All things must come to an end in thier due time. Sweetmyst eventually took the child permantly back to the realm of Beware. When the Dragon slayer Cryme met his end, the spell the girl was encased in began to wear thin. When once more she slept near the forests heart, she awoke to find her normal skin under the suns touch. In a way she was once more back to square one.

Life continued, as it has a way of doing. The child and the woman sweetmyst grew closer and trials and tribulations bonded them together. The pain of her abondonment never seemed to leave the child though, and it was only though time and much building of trust that she could finally call sweetmyst..mother. One day the Ancients called the Keeper to them and revealed the truth of the childs bloodline. The blood of Deep Dragons ran through the childs viens, though no love did she have for any dragon. Dragons had nearly ended her life, leaving her horridly wounded and badly scarred. How was she to be told that she actually was what she hated most? The course of wisdom was to let the Ancients of the stone circle bear that burden, for it is likely that only they could make her believe. It was then that sweetmyst took the child to the Ancients, and gave her the truth she did not want to hear. The Ancients took her from the realm, to help mend certain portions of mind and spirit, and press the truth home in undeniable ways. She returned to the realm, no happier for the knowledge, but unable to deny it. She had the ability to change her shape, but in the silences of her mind she vowed not to use it. Sweetmyst would have none of that, and so a long siege began with the Keeper-mother quietly urging the learning of dragon ways, and the child steadfastly refusing.

She found a blissfull sort of harmony in the Keepers Haven. Her worg giving her pointers in training, her mother a constant prescence. It was good. Lives are ripped by strange things sometimes. A race of snake people intruded into that family harmony, stealing the child down to thier magicless dwellings deep beneath the earth. On accident, sweetmyst was also spirited away as well. Without the balance point of the Keeper, the dragons went insane. The Snake people needed a source of energy to power thier city, and having found the child a source of considerable power that even she herself had never tapped, they conspired to use her. Two came to the rescue of the Keeper and the girl, Dark Wolf and Karma. The battle was long through the Keep of the Serpent King, but finally they came upon the Keeper locked in a small room. The girl was no where to be seen. In a strange room she was placed in a sphere, where her energies would be leeched from her for as long as her body could tap them. They miscalculated. The amount of power the girls body could conduct was more than what thier machines could handle. The city was in flames, tearing itself apart from the forces they unleashed through the girl. She could not survive such abuse. With the serpent Kings kingdom in ruin, the rescuers and the rescued went to the surface where Thelrax, high lord of the Dark used his arts to restore the life reft from the girl.

Recovery from the ordeal was slow but steady. One day the girl was racing through the tree's of her beloved forest, when she came upon the scent of someone new. A Drow, mingeled with the dark tracings of the Underdark, a new arrival. The two were most wary of eachother at first, an outcast Noble named Isaisen and a half wild Drow child. They grew acquainted through brief repeated meetings, until finally one day he invited her to visit his House. Not far beneath the surface of the earth was an aboanded Dwarven Hold. The stench of the undead was strong here, for an army of skeletal soldiers guarded this grim place. Here is where she first laid eyes on The Bone Tree. The antithesis to all the girl had ever known, yet it was still a tree and something she could understand. A tree of death, grotesque with skeleton hanging like so much rotten fruit from its limbs, and its roots embeded deep into a large pool of congealed blood. It was horrifying, yet she could feel its pull, and it was tempting. Sweetmyst had her own trials to endure. The Ancients sealed her away inside the Haven, leaving the girl without her home for a time. She went with her worg to the moutains and stayed with him. She also frequently visited the Drows in the Hall of the Bone Tree, spending much time with Isaisen in his grotto. The activities of the Drow angered the Light, while the Drow child felt caught in the middle of some black dance. She tended the prisoners they captured as well as she was able, giving them food and drink when none were watching. She and the Drow Isaisen grew close, a teetering forbidden friendship that challenged all the male had believed in. Sacrifices made, and bargains struck, the child found herself more or less trapped between her liking for the male, and the wrath of the Light. The day came that she had feared, the Light had come for its vengeance. The battle tore the Halls of the Bone Tree asunder, and when the dust cleared Isaisen breathed no more. In a place where the undead ruled, the child knew he would not remain dead long, but niether would he be what she knew. She fled the dark halls, but it was not long before her worse fears were realized. Isaisen rose as Vampire, undead and merciless, even to her. Her blood to him was like a drug, and the grotto beneath the earth that was a haven, became a prison. Thier healing came at the hands of Aphreal and Elspeth, who finally released them back into the realm, the taint of undeath gone from them both. The White One showed them both the misty worlds of what might be. What dreams were gifted Isaisen, the child never knew, but Aphreal opened the worlds of what might be to the view of the girl, and she saw many future paths. The power that lurked yet untouched beneath her skin had wrought her future in varied ways. She saw the dark world of the drow in her hands, undergoing the painfull process of rebirth into Light. She saw the Drow world under her thumb, darkness seeped into every corner of existance while the Drow spread to the surface in thier war to conquer all; all races made slaves to the desires of the Spider Queen. Many more were shown in these golden paths of what might be, but none brought a measure of comfort to her. She was warned that every choice she made from day to day could shift the paths to or away from these possibilities, some larger choice could erase the paths to one or the other altogether. That in itself comforted her, while she knew some destiney awaits, perhaps it is truely in her hands to mold it if she cannot avoid it. Since that time, The Bone Tree and the Dark Matron of the Hall have not been heard from since.

A new person came into her small life circle. Veth Alsra, a wondering bard of considerable talent. He seemed to just appear one day in the Haven. A hired hand, a fantastic cook, and a deft hand with songs and stories. She enjoyed his company and so did sweetmyst. Perhaps she even wished for a moment that mystie might choose him as her mate, but she didn't hold onto any such wish with strength. A new threat rose to face the Dragons. The Dark Circle, the opposite of all that Stonehenge stood for. The child was not told much of what was going on, but Sweetmyst was emphatic of her protection. One day the Keeper took her daughter to the isle of druids, and there the child first took her other form. She learned there that she was a song dragon, a variety so rare that one is born after thier existance has faded to rumor and myth, even for dragon kind. Posessing 8 vocal chords, she could sing 8 seperate songs at once if she so chose, and bend the world around her with the power of her voice alone. It is not power the child desires, so these talents were not explored at that time. The Keeper took her to Cyans realm for her own protection. The child didn't take to it very well, and only rarely did she take her other form. She was returned to the realm, which prooved to be a mistake. In her absence Isaisen had been recruited by the forces of the Dark Henge, and through him they captured her. Once more the child found herself in pain due to a Dragon. Released, the battle for the Henge passed with her unaware in her own small den beneath the earth. The Haven ruined, Veth Alsra judged that it was time for a vacation. In secret he made preperations and soon the worg and the child spirited sweetmyst away to a bright city. Valisaymar, a city of light in warm tropicle climes.

Valisaymar seemed a world unto itself, a city where all races mingeled freely under the strict watch of Ordinators and other guards. A beautifull white city filled with exotic smells, new music, and a few new adventures. Under the light of a tropicle sun, the child and sweetmyst wondered among the city bazaars for thier pleasure. Food, clothing, and other entertainments passed thier days in luxury and relative peace. The nights belonged to the more wild side of the child. She prowled the streets and rooftops of the city like the shadow she can be, watching the night life of The City with fascination. She followed a pair of rogues one night and they led her to a sumptuous house, more like an estate, where a grand gathering was being held. She watched the rogues as they gave a strange ring to a richly dressed man, she also saw the reward given to the pair of theives, death by arrow poisening one might say. She moved about the outside of the manor until an open window granted her view of a large ballroom. She saw the man who bought the ring, she also saw a man who bore with him a great deal of regal bearing. In Valisaymar magic and abilities are strickly controlled for the safety of all, but when she saw a drop of amber poisen fall into the glass ment for the regal man, she acted swiftly. The chaos that errupted for her saving of the regal man still amazes her, the ballroom seemed to explode in shouts and in the power of an Immortal. A guardian of the city was there, and her anger keenly felt by all within the room. The girl fled, using the sewer system to avoid notice. She was more carefull after that. Imagine her surprise when, while prowling outside thier vacation cottage, she should come across Isaisen. He had followed her to the great City and was doing quite well to set himself up in the higher rankings. Dragons are held in some reguard in Valisaymar, and although she and sweetmyst tried to keep a low profile, somethings are bound to leak out sooner or later. They were asked to the Kings Ball as guests of honor. For the first time the child found herself in rich trappings. A dress made in fine material of silver and blue, jewels rendered into exsquisite designs, scars covered by rich cosmetics, and her speaking voice smoothed to a melodic perfection by a link with her mother. It was a lie, and yet she found herself sort of wanting it to be the truth; She looked like a princess and for the first time in a long time she felt she could be more than a feral girl scratching for survival. The Ball was elegant, but not without its dangers, for Nobles tend to think that anything they want they have a right to have. The evening ended in a wealth of surprise and information, the greatest of which was the Isaisen had been granted Nobility, even thuogh he did so in a disguised which hid his true nature completely; even from the child. The vacation ended, as they must, and soon they returned to the land of Beware, bidding Valisaymar a fond farewell.

They returned to trouble, of course. The Dragon Slayer sword once held by Cryme had fallen to the hands of Jon Farmer. It was a growing concearn for all. The child had a fondness for the Man and worried about plans others around her had for relieving him of the sword. Though she didn't wish to be a victum of it, nor did she wish the man slain for it either. She struck a bargain with the forest, and set a plan of action into motion. In the end, it was a bad idea and quite possibly worsened the situation. A valuable lesson learned, the child fullfilled her bargain and went to the Tree's as she had promised. Before the roots could take her down to the Node, the dark dragon Dragoness came to find her. Much to the childs surprise, an apology came, for all the wrongs given her from that bloodline. The Dragon asked for forgiveness. In anger the child withheld that from her and went to sleep in the tree's. Another lesson came to be learned. For with the passage of time she regretted her words to the Dragon, she knew she could forgive, yet now she could not tell the Dragon that, for the Dragon was gone from the realm.