Tevash was born upon Urborg, one realm within the Dominarian Universe. The people of those planes subject to the awsome power wielded by the masters of the Arcaine, he was one of many who was summoned into battle on behalf of one wizard or another. Over time as his fighting prowess enabled him to escape one battle after another, he caught the eye of a particularly powerfull arch-magus. Captured and imprisoned within the laboratory of this planeswalker; powerfull enchmantments were cast to alter the very nature of what he was and imbue him with powers and abilities beyond your normal man. Gifted with the ability to summon acidic toxins such as chlorine and sulfur, conjure disease, and have his body ooze or spit forth the poisons of the natural world; he became the favorite fighter of his new "master". It was however during one of the times which he was summoned to aid his master within battle that he was caught within a rift created by his masters adversary. Pulled into this gateway and hurled into the lands of Beware; Tevash found himself somehow safe from the designs of the one who had engineered him to be the fighter he had become.
While trying to adjust to this new world, and his freedom, he stumbled across a young beauty known as Isabelle Daimaou, his first friend. His "family" then continuing to grow when he was presented with an abandoned bear cub which he came to call Hunter, and then later saving Onyx, a young panther kitten, from the clutches of an Ogre. Since then, a humble cottage built upon the sacred grounds he and Isabelle have come to call home. A home which the two are bound to share as once friends but soon to be husband and wife.
Plans of marraige however seemingly placed out of their grasp when he was slain within the ruins after provoking Gerald Tarrant and his student Amoril, Tevash was to be given a second chance when his departing soul was offered a new life by the Sahu (A portion of the Egyptian soul) of Menmarte; the soul shard of a long dead Egyptian Priest. Eagerly grasping at the chance for life and the ability to do all that he has dreamed of Tevash's soul and that of Menmarte's have merged. The weakness of Tevash's soul cut free so that Menmarte might complete what before was only partially whole. Tevash's corpse was animated by the spirit of the Egyptian soul shard so that it could complete the great trek to the homeland. With the Cult of Isis waiting and able to both meet and protect him from the agent's of Apophis, he was able to complete the last leg of the journey. The spell of life then cast upon his body to complete the joining of the two souls as well as heal the damage which had been brought upon his physical form. The magick wielded by the Cult of Isis is known as "The Spell of Life". Created by Osiris and passed down to a select few organizations within the Egyptian religous order it is used to resurrect the dead and create the Amenti. The Amenti are living and breathing yet they are called the undying for once the spell is cast they will always return to life should their souls be judged worthy after standing upon scales of Ma'at. Another term for Amenti is Mummy, though what the world knows to be a mummy and what those of Tevash's kind are are two vastly different entities.
Gifted with the Staff of Osiris and the Flail of Amenophis, fledgling powers in Egyptian Magick have also been gifted to him by Menmarte. The transition complete, his body and soul whole once more. As his spirit grows so shall his strength and power. But his rebirth did not come without a cost. While he is still able to conjure poison and disease he is no longer able to create the fog of Scarlet Fever, nor can his body ooze the toxins he used to.
Powers and Abilities:

Chlorine and Sulfur- Tevash can conjure spheres of the two poisonous gases which enclose his fists and can be hurled to explode and upon contact and release their deadly charges. He can also surround himself within a sphere of the gas but must remain immobile while the sphere is around him.

Pestilence - Like the poison he can conjure a sphere of murky darkness which can be hurled and explodes upon contact. Those who breathe in the sickness find themselves afflicted with nausea, fever, body aches, sweats and hot flashes, boils, and pustulant sores.
Spitting Cobra Venom - Special Glands in his tongue enable him to spit forth venom which is identical to that of the Spitting Cobra. The effects are temporary blindness and pain.
Immunity - Immune to Poison and Disease.
Celestial Magick:
Becalm - With a simple incantation Tevash can surround himself within a sphere of power which reduces all storm conditions to soft gusts, fine mists of rain, and light snow. Even flood waters are reduced to the gentle flow of a stream around him.
Sahu Ra - By calling upon the power of Ra, his body is engulfed within the gentle rays of the sun. The illumination able to light the darkness around him as well as both repel and injure the undead.

Simple Weather Control - Tevash is able to conjure a soft breeze, create light fog, summon a gentle rain, or moderately ajust the local climate.

Elemental Magick:
Stomp - With a simple incantation and the stomping of his foot, the earth rises up around him and rolls outwards in a 20 foot radius. The violent motion of the earth enough to knock those around him from their feet.
Flame - With a simple incantation Tevash can produce a small flame within his palm.
Breeze - With a simple incantation Tevash can create a gentle breeze. Ice Shards - With a simple incantation Tevash can create 3 ice shards which fly from his hands to his target.

Weapons and Armor:
The Staff of Osiris - The majority of the power within the staff of Osiris for the time remains locked and beyond Tevash's ability to draw forth. The staff itself however is still a magickally charged weapon and is quite usefull against those creatures which can only be harmed by magick. Strengthed by the power of the Gods the staff is nearly indestructible despite the fact that it is made from silver and gold. Tevash has learned however that he can use it to carry himself across vast distances. Teleport.
The Flail of Amenophis - The three heads of the flail are each charged with a different element (fire, cold, and acid). Upon a successful hit, aside from the bashing damage incurred by such a weapon. Each of the flail heads adds damage of its particular type for a nasty bite.
Studded Leather Armor - The suit of armor having been found within a crypt within the ruins. He slew the Ogre which had chosen to make the crypt his home and in so doing rescued onyx and found several items of treasure. The leather armor covers is torso and legs leaving his arms, neck, and head open. Enhanced with magick, the enchantment makes the leather as protective as a suilt of plate mail.