Dead
Eye (Breed Gift, Level 1):
This gift gives Anna unusual accuracy with a bow (or gun). And her skill
with the weapon is such that she can make trick shots.
Order of the Merciful Mother
(Auspice Gift, Level 1):
Anna is able to heal the wounds of others, aggravated or otherwise,
simply by laying hands over the afflicted area. She cannot, however,
heal herself with this Gift. A Unicorn Spirit teaches this Gift.
Breath of the Wyld (Tribal
Gift, Level 1):
As the furies see it, the problem with most humans (and some Garou) is
that they have forgotten that the energy of Creation is nourishing,
refreshing and ever present. With this Gift a Black Fury may instill a
feeling of vitality and life in a living being. With a touch, as long as
the players are outdoors in a natural setting, the Fury can instill a
rush of refreshing energy and clarity of thought. A spirit servant of
Pegasus teaches this Gift.
Halo of the Sun:
Anna becomes surrounded by a sphere of blazing sunlight. Certain Wyrm
creatures -- denizens of the dark -- may flee before the brightly
shining kin of the Garou. Anyone directly facing her will have their
attack abilities impaired because of the glare, and any Vampires within
20 yards of her suffer damage as if exposed to true sunlight. This Gift
is taught by a Spirit allied to Helios, the Sun Celestine.
Sight from Beyond (Auspice
Gift, Level 2):
When danger stalks the Garou, or momentous events are in the offing,
visions begin striking the Garou without warning. The nature of the
danger is veiled in metaphor-a powerful vampire may appear in the
Teurige's dream as a bloody skeleton, while an impending battle may be
heralded by dreams of carrion crows. Crow spirits teach this gift.
Spirit Speech(Auspice Gift,
Level 2):
This Gift allows the Garou to communicate with encountered spirits. The
Garou is thus able to address them, whether they wish to be addressed or
not. Of course, nothing (usually) prevents the spirit from ignoring the
Theiurge or leaving. Any spirit can teach this gift. Once learned, this
Gift allows the Garou to understand the communication of Spirits
intuitively. Particularly alien spirits may be difficult - or in the
case of many Bane's downright painful - to understand.
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